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- // Copyright (C) 2002 by Luigi Pino. All Rights Reserved.
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- /***************************************************************************/
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- void Draw_Arrow(int current_sphere, float size);
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- void Draw_Items();
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- void Draw_Score(int net, bool front);
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- void Ending();
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- void Initialize_Ground();
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- void Initialize_Ground_Cover();
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- void Initialize_Wall();
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- void Initialize_Textures(bool change_resolution);
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- void Intro();
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- void Update_Current_Light_Point();
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- void Update_Nets();
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- /***************************************************************************/